Este artículo reúne las indicaciones necesarias para localizar y resolver los puzles de Builder Puzzle en Dragon Quest Builders 2, con el fin de obtener piezas de ladrillo y otros bloques útiles para la construcción. A continuación se presentan las ubicaciones y las pautas de cada puzle, organizadas por islas y zonas, para facilitar la exploración y la resolución paso a paso.
Guía de puzles en Furrowfield
Furrowfield es la primera gran isla de juego y aloja diez puzles que otorgan mini medallas. A continuación se detallan las ubicaciones y las acciones necesarias para cada uno. Se recomienda seguir el orden descrito para una lectura fluida y una ejecución más clara.
Puzzle 1: Located immediately south of Furrowfield Farm. This puzzle requires you to take the two blocks on the floor and place them atop the shorter brick post so it matches the height of the opposite one.
Puzzle 2: This is located just east of Furrowfield Farm. The easiest puzzle in the game so far, it only requires you to take out or smash the dirt block that’s blocking the water.
Puzzle 3: This one is located northwest of Puzzle 2. It can be a bit tricky to find as it’s tucked in on a cliffside near the waters but is laughably easy to solve. Just pick up the errant dirt block nearby and insert it in the empty space in the shrine. Voila, easy mini medal.
Puzzle 4: This is directly east of Puzzle 3 and is nestled in a green space by the sea surrounded by a chalky mountain. The trick to solving this puzzle is unclogging its water supply, which is located high up on the mountain wall just behind it. Just climb up the mountain wall and take out the clogging blocks.
Puzzle 5: This is located deep inside a mountain northwest of Puzzle 3 in the northern part of the map. This is a bit complicated as it requires you to take out the blockage from the water source on the left side of the room, then build a path for the water to reach the pool. Simply building a path is not enough, however, as the water flow isn’t strong enough to reach the pool. This means you will need to elevate the path by a couple or so blocks to squeeze that water supply further. It’s easier to explain visually so make sure to check out the embedded video around the 10-minute mark.
Puzzle 6: This located in the southern part of Furrowfield by the beach southwest of the Hargon Church warp crystal. This one can be a bit tricky and is arguably the toughest puzzle to figure out in Furrowfield. Basically, if you zoom out your map, you’ll notice that the two squares have a pattern that mimics a slime monster. Basically, you need to clean up the shrine of stones and other junk then make sure the left side matches the right side. To make sure they match, use your hammer to dig 1 block each on the left and right tip of the slime’s “smile” or mouth. Then fill it up with the 2 blocks that are lying around next by.
Puzzle 7: This is located on the other side of the mountain immediately north of Puzzle 6. Once again, you will need to take out or destroy a block that is blocking the water. However, you’ll soon find out that the flow isn’t strong enough to reach the pool. Fortunately, you now have access to your bottomless water pot so just use that to pour out water and add more H2O to the source.
Puzzle 8: This is located on the southeast corner of Furrowfield just west of the destroyed church orb portal. It’s by a mountain range with a plot that has these blue plants. It’s one of those puzzles that looks, well, puzzling at first but turns out to be actually easy. Just pick up a couple of the blue plants near the shrine and plop them down the empty grass patches and you’re done.
Puzzle 9: This is on the opposite end of Puzzle 8 to the west just south of the tomato-loving orc. Just climb all the way up to the top of the white, chalky mountain and you will see a puzzle shrine with brick blocks arranged in a square. Just pick up the scattered blocks on the floor and use dirt blocks or something similar to reach the top and fill the gaps with the brick blocks you picked up nearby.
Puzzle 10: This is the last puzzle you likely will get to as you can’t access it until you’re able to glide in the air. To reach it, go to the mountain range near that southwest beach where the giant enemy crab is located. Climb up to the top of the mountain then face west and jump off to glide to a small island with a towering chalk mountain with a tree on top. Face west from the signpost up top and jump again to glide to another island. This island is where you find the Coraline flower seeds for the Deitree, by the way. You will find the shrine on the northwestern side of the mountain facing the sea. To solve it, just take out the dirt block and then use your bottomless water jug to fill the pool with water from the top.
Puzzle Khrumble Dun 1: You can get to this puzzle as soon as you arrive in Khrumble Dun. From the ship dock, just head east and climb the nearby mountain. Once you get to the top, start heading south until you reach the ledge, then jump and glide to cross the waters. You should see a puzzle shrine with 4 cacti, including one that’s missing a couple of pieces. Use your gloves to nab the middle portion of a random cactus near the shrine and place that on the incomplete cactus. Then grab the top of a nearby cactus and add that to the top of the incomplete cactus to finish the puzzle.
Puzzle Khrumble Dun 2: From your village, head east then north and go through the ravine. Go past the mini oasis then hang a right to reach a puzzle with several colored blocks. Just place the green block on the empty front hole, the yellow block on the side hole and the red block on the top hole.
Puzzle Khrumble Dun 3: From Puzzle Khrumble Dun 3, head east and climb the nearby mountain. Keep heading east until you reach the edge and you will see a giant structure towering over the desert as well as a broken set of rail tracks at an abandoned structure in front of it. Fix the rails and then use the mine cart to travel on the tracks and then shoot up into the shrine (make sure to press toward the shrine before the cart flies off so you don’t fall short).
Puzzle Khrumble Dun 4: From Puzzle Khrumble Dun 3, head south and climb up the mountain. From the top, head east then south for a bit and then hug the western edge of the ledge. You will reach a shrine with a magnetic puzzle. The goal is to get the red double box to the blue square on the ground. To do that press the magnet switches to move the double box but make sure to plop down a block between the blue square and the nearby wall (between the two black boxes) toward the end so the double box doesn’t overshoot its target.
Puzzle Khrumble Dun 5: I probably should’ve made this the second puzzle because it’s right next to Puzzle 1. From the cactus puzzle, just head south until you see two mini islands in the middle of the water. Jump and glide to the first one and take note of the flower pattern. Then jump and glide to the second island and pick up a nearby milkblossom flower and lay it down on the empty spot in the flower bed.
Puzzle Khrumble Dun 6: From the dock once again, climb up the same spot you did to get to Puzzle 1 but head west once you get to the top and then start going south before the western edge. You will see another magnetic puzzle. Just align the red boxes with the blue squares on the floor. The one with the mini waterfall should line up easily once you hit the magnet switch. The second one will require you to put a block right next to the blue square so the red block doesn’t overshoot the target when you press the magnetic switch.
Puzzle Khrumble Dun 7: From Puzzle 6, head directly north and jump off the ledge. Glide down to the puzzle shrine that houses a cemetery. Just grab the dirt block near the goddess statue and place it in the empty spot in front of the right tombstone.
Puzzle Khrumble Dun 8: This is the first of 3 underground Puzzle rooms. Just teleport to the northeast warp orb (the one north of the underground lake) then head west while paying attention to your right side. You will see a puzzle shrine with 3 rooms. Just rearrange the rightmost room by placing the bookshelf on the top left corner, the dresser on the top right corner and the bed in between both. Place the table 2 blocks south of the dresser and the chair immediately south of the table.
Puzzle Khrumble Dun 9: From the mushroom teleporter room, head south and follow the path until you reach a crossroads. Head west then north then west again, then north and then one final push west. You should see some miners working on this part of the mine and some puzzle ruins. Go up the stairs of the shrine and you will see a magnet switch in an opening below the right wall torch. Click that to summon a red staircase of blocks. Grab the nearby candelabra and take that with you upstairs and place it on the blue square on the floor near the two other candelabras.
Puzzle Khrumble Dun 10: This can be found on the underground lava area that you visit late into the Khrumble Dun campaign. From the lava level’s north teleporter orb, head south for a bit then head west. After that, head northwest and you should see some rail tracks. Fix the tracks and then use the mine cart to shoot up and reach the puzzle shrine. Pick up the extra burning urn and place it on the blue square on the floor one the right corner of the mini stairs.
Moonbrooke
Puzzle 1: Located north of Moonbrooke Castle just before the sea. Just place two rocks in the middle of the empty row on the side and fill the rest of the empty spots with the flower plants.
Puzzle 2: Located south of Moonbrooke Castle atop the mountains before the sea. Put candles in front of the statues that are facing forward.
Puzzle 3: Located on a mountain range just before the northern tip of Moonbrooke Island. Use the red springs to go all the way up and look for a brazier. Use your glove to carry it down and place that on the blue square on the left of the altar.
Puzzle 4: Located north just southwest of Puzzle 3 and northeast of the church. Climb the mountain above the altar and remove the blocks that are preventing the water from flowing down. Clear the lower pool of ice blocks.
Puzzle 5: Located in the dead center of Moonbrooke Island east of the castle. A basic box puzzle. Just add boxes to the incomplete stack on the left to turn it into a large square.
Puzzle 6: Located on a mountain range southeast of Puzzle 5. Clear the blocks on the slime pattern up top to reveal holes. This will allow the snow to fall through and create a slime pattern on the lower floor. It might take some time for the pattern to show, especially if the snow isn’t falling hard.
Puzzle 7: Located on the southeast part of Moonbrooke Island. It’s the same mountain range as Puzzle 6 so just head southeast from the latter. Just go to the southern room and rearrange the furniture so it matches the pattern of the northern room relative to the door location (it will look flipped).
Puzzle 8: From Puzzle 7, head west and you will see two lower areas. Puzzle 8 is a slime puzzle located in a crevice below the mountain. Just match the snow slime on the left to the one on the right. You will need to put snow blocks on the bottom part in order to place blocks above them, then take out the requisite blocks so they match after that.
Puzzle 9: This is directly west of Puzzle 8 but will require you to climb up the mountain again before dropping down. You will need to fill the empty spots on the edges of the garden with the requisite shrub and flowers. See the embedded video for the pattern.
Puzzle 10: This lies directly north of the northeast shack where there’s a Killer Machine looking for dancing girls. Seriously. This is like Puzzle 6 except you need to match the pattern of the northern side to the southern side. Once they match, wait for the snow to fall and create the requisite pattern below so both sides match. You will need to take out the snow squares that don’t match as well.
En conjunto, estos puzles explicitan cómo encontrar y resolver todos los acertijos de Furrowfield, Khrumble Dun y Moonbrooke, para intercambiarlos por recompensas en Hairy Hermit en Lulutopia, o Isle of Awakening. También puedes obtener Mini Medals satisfaciendo las misiones especiales del Hairy Hermits. Esta guía se actualizará para incluir objetivos de Tablet y los 60 Mini Medals adicionales (totalizando 90), así que revisa con frecuencia para estar al día.

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Notas sobre imágenes y videos
Las imágenes y videos se insertan para facilitar la comprensión de las ubicaciones y las mecánicas de resolución. Cada recurso está descrito de forma que se entienda sin necesidad de leer el resto del texto.